벤치마크 · reasoning
ARC-AGI 3
ARC Prize's third generation (2026): the agent must learn an unseen interactive game environment from scratch. Scores run far lower than — and are NOT comparable to — the static grid-puzzle ARC-AGI 1/2.
| 날짜 | 모델 | 점수 | 출처 |
|---|---|---|---|
| 2026-07-17 | Schema | 99.0% | Moonshot, Kimi K3 출시; Schema harness, ARC-AGI 3에서 99% 달성 |